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AI Insights · Timothy · July 2024

Top 5 Shoot'em Up Games on Android in Greece - Q2 2024

Discover the performance of the top 5 Shoot'em Up games on the Android platform in Greece during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Shoot'em Up Games on Android in Greece - Q2 2024

During the second quarter of 2024, the top 5 Shoot'em Up games on the Android platform in Greece showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s performance data sourced from Sensor Tower.

1945 Air Force: Airplane games experienced a fluctuating trend in revenue, starting at approximately $3.4K in the first week of April and ending at around $2.3K by the last week of June. Downloads saw a downward trend initially but picked up towards the end of the quarter, reaching 3.3K in the last week of June. Weekly active users also showed a decline initially, dropping from 23.9K in the first week of April to 9.9K by the end of May, before climbing back up to 13.3K in the final week of June.

Galaxiga Arcade Shooting Game had a steady revenue performance, peaking at around $583 in early May and maintaining levels close to $558 by the end of June. The game’s downloads remained relatively stable, with slight fluctuations, ending at 1.6K in the last week of June. Weekly active users showed a consistent trend, starting at 8.3K and ending at 7.4K by the quarter's end.

Zombie.io - Potato Shooting saw a significant increase in revenue, peaking at about $2.8K in early June before dropping to $1.7K by the last week of the quarter. Downloads declined steadily throughout the quarter, from 1.4K in early May to 373 by the end of June. Weekly active users followed a similar trend, peaking at 2.1K in mid-May and decreasing to 951 by the end of June.

Space shooter - Galaxy attack exhibited a modest revenue performance, with a peak around $654 in late April and a significant drop to $216 by the end of June. Downloads fluctuated slightly, ending at 324 in the final week of June. Weekly active users started at 4.8K in early April and decreased to 2.9K by the end of the quarter.

Survivor.io had a gradual increase in revenue, reaching about $780 in mid-June, and maintaining a level around $639 by the end of the month. Downloads saw a significant rise, peaking at 1K in late May and ending at 737 by the last week of June. Weekly active users increased steadily from 3.5K in early April to 4.5K by the end of June.

For more detailed insights and analytics on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024